The Smurfs
The Smurfs
2011
Directed by Raja Gosnell
As someone who grew up with The Smurfs on tv and in comic books, I can say that I enjoyed them very much. I fondly remember watching the smurf cartoons over the years, and reading the various comics (favorite one – Astronaut Smurf, where all the other smurfs became Swoofs and it was a big wish fulfillment fantasy to help some random Smurf.) So like most young adults, I looked at the upcoming live-action Smurfs movie with trepidation – would yet another thing from my youth be turned into an embarrassment? Maybe even make me feel blue? (Sorry, was forced by law to add that joke!)
Thanks to the fact I’m awesome as smurf, the wife and I got to go to a free advanced screening of The Smurfs in 3D! But I’m not going to let a little thing like free tickets turn my review to a positive, any positive remarks are earned by the film the hard way: entertaining me. So sit back and enjoy TarsTarkas.NET’s first foray into reviewing a mainstream film that isn’t even out yet! Next up: Reviewing a film that doesn’t even exist yet (It Stinks!)
The Smurfs first appeared in Johan and Peewit stories from the Belgian cartoonist Peyo (Pierre Culliford) in 1959, and they proved popular enough they were headlining their own stories and soon an industry. Smurfs are called Schtroumpfs in their native Belgium, so keep that in mind. The Smurfs are usually hunted by their main adversaries Gargamel and Azrael, Gargamel is a wizard who is after them for reasons that don’t remain consistent (originally it was to create the philosopher’s stone from them, then it became to eat them, then to turn them to gold, and then just pure revenge for the years of failure.)
The best parts of The Smurfs are when there are a whole pack of Smurfs. The opening sequence (also one of the few instances where the 3D is worth it) is awesome enough you want a whole movie set in the magical Smurf village and ancient kingdom. The village feels alive and like you could easily stmble across it in the woods one day and have magical adventures with your new three-apple-high blue friends. But soon enough we are sucked to modern New York City with only six Smurfs keeping us company.
Like the Masters of the Universe film, Beastmaster 2: Through the Portal of Time, and Aliens vs. Predators, budget restraints forces the film to bring the action to modern day USA. This concept has happened enough it’s been lampooned (in Disney’s great Enchanted), but it also disappoints those expecting a sweeping story set in the world of the Smurfs. And though Smurfs is a kids movie, there will be plenty of adults in the audience bringing those kids, many who grew up watching those same Smurfs Tra-la-la-la-la-la they’re way across their tv screens. Raja Gosnell has experience bringing cartoons to the silver screen, having directed the first two Scooby-Doo films (along with Beverly Hills Chihuahua!)
The main focus of The Smurfs is a bit muddled. Besides the Fish Out of Water story, he script tries to graft a Hero Arc into the film (with Clumsy), but it’s also competing with a Coming of Age Story, Proving Yourself to your Jerk Boss, and Realizing You Should Spend Time With Family and Not Work stories. So it’s sort of all over the place.
Despite the mish-mash, the film isn’t a total loss, and I ended up liking it. Neil Patrick Harris is still charming despite some of his character’s bad writing, and Gargamel and Azrael help save large stretches of the film with both scenery chewing and cartoon antics (this is a cartoon-turned live-action film, after all!) The kids in the audience were paying enough attention at the end that they were really invested in the final battle.
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Gaiking the Movie
Gaiking will be released later this year in Japan, and in 2012 in the rest of the world for people who haven’t already gotten the Japanese DVD release. Seriously, release this stuff at the same time around the world, please!
Bunkaku trailer
SYNOPSIS:
A mysterious drifter (Josh Hartnett) and an ardent young Japanese warrior Yoshi (Gackt) both arrive in a town that has been terrorized by outrageous and virulent criminals. Each is obsessed with his separate mission, and guided by the wisdom of The Bartender (Woody Harrelson) at the Horseless Horseman Saloon, the two eventually join forces to bring down the corrupt and contemptuous reign of Nicola (Ron Perlman), the awesomely evil “woodcutter” and his lady Alexandra (Demi Moore), a femme fatale with a secret past. This classic tale is re-vitalized and re-imagined in an entirely fresh visual context, set in a unique world that mixes skewed reality with shadow-play fantasy, a place where even the landscape can betray you. Heroes triumph here only because the force of their will transforms and transcends both space and time. The world of BUNRAKU is past and present, fantasy and reality, Samurai and Western all combined. Like SIN CITY and 300, it gives classic conflict a whole new graphically supercharged dynamic. Resonating through a wide range of cultures and showcasing a mind-blowing array of martial arts disciplines, BUNRAKU is a fresh arena for breathtaking fight action.
13 Assassins (Review)
13 Assassins
aka Jusan-nin no shikaku aka 十三人の刺客
2010
Directed by Takashi Miike
Takashi Miike can make any type of film imaginable. He loves cinema, he loves to work, and his output is legendary. Miike crosses genres like they’re T’s, smearing the lines and creating unique works. His pattern of excesses give his films a tone that cannot be matched by other directors, even as the tones differ based on which excesses he is exercising for the film. From family-friendly fare to ultra-violent yakuza film, Miike puts his heart into everything he does. He pushes limits, test boundaries, and kicks butt.
Due to Miike’s initial popularity in cult movie circles in the West due to movies like Ichi The Killer, Audition, Fudoh, and Dead or Alive, people naturally assumed that he only made ridiculously violent films. I’m sure watching The Great Yokai War, Zebraman, or Yatterman blew their minds to smithereens. 13 Assassins has returned Miike to notice in the international scene, but again it is for a film that features a lot of violence. Most of the violence waits until the end of the film, and instead we go through samurai life, political drama, honor, and journey and preparation. I could say that I was one of those people who like to watch samurai films and am totally into the whole samurai code blah blah blah thing, but I actually don’t like samurai films (nor other period dramas known as jidaigeki.) Frankly, I don’t really care to watch stodgy guys sit around worrying about their honor for 90 minutes until a brief swordfight happens. This probably makes me a bad nerd and bad movie reviewer, but, whatever. I’ve avoided other recent samurai films, and only saw this one as Miike is attached to it. Miike manages to keep things interesting better than I hoped, preventing what could have been a dry and slow buildup with good characterization, planning, and the fallout when things don’t go according to plan and you end up wandering around the woods. There are even supernatural elements hinted throughout the film, the more you pay attention the more you realize where they are.
13 Assassins is a remake of 1963’s Jusan-nin no shikaku (The Thirteen Assassins), a film many (including myself) haven’t seen. In fact, my favorite part of the reviews for this is everyone bringing up Seven Samurai (including this review) while hardly anyone mentions the original version of 13 Assassins. It actually took a while to find a good site comparing the two films, and from what I can see Miike follows the original’s story fairly faithfully, but brings it down to a more human level.
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