Batman: Return of the Caped Crusaders
Screenplay by Michael Jelenic and James Tucker
Directed by Rick Morales
I was super excited to hear about Batman: Return of the Caped Crusaders when it was announced that Adam West and Burt Ward would be reprising their roles from the 1960s series, even more so with Julie Newmar also around as Catwoman. As you have probably guessed from the large amount of campy super hero flicks TarsTarkas.NET has covered over the years, the television series that inspired many of them is a big deal, so any thing that means more of the cool magic that it was is great. It turned out better than I imagined, it’s one of the best animated films DC has put out, and they have put out a few good ones! (and a few….not so good ones!)
The film is jam packed with the flavor of the original series – wild alliteration, pop-up word balloons during action scenes, random labels on object, Robin declaring “Holy ______” every few seconds, all sorts of random bat gadgets, Batman and Robin figuring out the most obscure Riddler clues in the universe, and the ever-present incompetent police force. There are cameos from almost the entire era, really the only thing missing was Batgirl.
Bruce Wayne and Dick Grayson’s quiet evening at home is interrupted with the big four villains – Joker, Catwoman, Riddler, and Penguin – hijack a television show just so they can leave a Riddler clue behind. From that, Batman and robin deduce that the criminals are out to steal a duplicating ray, while Catwoman schemes to turn Batman just slightly evil so they can be united in love. But her plan fails and after one thing leads to another suddenly everyone is fighting in outer space to stop the villain’s schemes of duplicating more Earths so each one can control a Gotham City.
“You can’t control a living thing without destroying what’s alive about it” — Zor-El
That quote is key for Superman Unbound, as Superman deals with a new threat to Earth, a threat from Krypton’s past that threatens the galaxy at large in addition to his adoptive home. Brainiac travels the universe capturing cities in bottles and then destroying their planet of origin, in an attempt to absorb all the knowledge in the universe. In order to prevent new knowledge from existing, Brainiac keeps the cities in the same state they were when they were captured. No one ages, everything stays the same, they are trapped in purgatory. As you can imagine, Superman is not okay with this fate befalling Earth, nor is he fine with leaving the lost Kryptonian capital of Krandor as a bottle decoration in Brainiac’s ship.
Superman: Unbound is based on Superman: Brainiac by Geoff Johns and Gary Frank. Brainiac presented here is a cold, calculating monster that is an unstoppable force in the galaxy. He’s been at it for decades, adding city after city to his collection and leaving a trail of death and destruction in his wake. Brainiac brings up echo of the Borg, as he arrives in a lone ship (though his is shaped like a black skull), his robot troops adapt to the local defenses and absorb the knowledge of his victims. They both carve out cities from the ground, and Brainiac is more machine parts than organic at this point. But he’s also just one guy, as opposed to a collective consciousness. The motivations are similar but also different.
We begin with seemingly normal situations on Earth, massive violence in Metropolis (committed, they say, because Superman will obviously be busy with an earthquake in South America that happened a bit ago!) The heavily armed thugs manage the best the surprisingly militarized Metropolis police, but what they don’t bank on is Supergirl showing up to ruin their fun. Lois Lane (who volunteered to be their hostage) provides the snark as Supergirl rips through their defenses, joined by Superman, who faster than a speeding bulleted his way back to the US in time to take out the last of the bad dudes.